Shen Bluffer


Number of posts : 38 Registration date : 2006-11-21
 | Subject: paralyzing glyph, nerfed? oh noes! Wed Nov 22, 2006 8:23 pm | |
| - Quote :
- The spell 'Paralyzing Glyph' (Feca) can no longer be launched many times at the beginning of the turn when there are many players in the glyph.
._. I don't like it, simply because it means my enemies can dodge my glyph easier now. Back then, they usually didn't dodge because there were more rolls, which increased the chance of them staying on the glyph. I would go on and rant at how uber pissed I am, that plain boars dodged my glyph SO easilly, unless I'm lucky and they actually stayed there for my 2 whacks of a lvl 59 staff. But I shall not because I will get teh flamezzz! (oh noes~) amakna hates fecas i demand chocolate! <3  | |
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Little-OldFart Greedy enu


Number of posts : 12 Registration date : 2006-11-21
 | Subject: Re: paralyzing glyph, nerfed? oh noes! Wed Nov 22, 2006 10:08 pm | |
| just a little OT AP/MP resist steal logic is really weird in Dofus, when I fight pandulums and I have near 90% AP/MP resist they still rape my AP in 90% cases I ve been leveling on plain boars as well, but they are not so nice exp compared for example to panda crap - maybe kaningrous. They just have too many HP | |
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--Oprych-- Zaap Spammer


Number of posts : 15 Age : 38 Localisation : Warsaw / Poland Registration date : 2006-11-22
 | Subject: Re: paralyzing glyph, nerfed? oh noes! Thu Nov 23, 2006 4:05 am | |
| yee nerfed feca again , i was fighting with eni 20% resist on mp and he dodge 3 times ;.; , beter was with iop 108 lv 12 % resist and he dodge 2times >> no comment | |
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 | Subject: Re: paralyzing glyph, nerfed? oh noes!  | |
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